VFX Ex Blizzard, Cyanide & Ubisoft developers become the 'Big Bad Wolf' in France -

Ex Blizzard, Cyanide & Ubisoft developers become the ‘Big Bad Wolf’ in France

Developers from the studios Blizzard, Cyanide and Ubisoft have started a new game development studio Big Bad Wolf in Bordeaux, France working on a new dark IP.

The studio is dedicated to making role-playing games and the team’s first project is a new IP that is ‘inward-looking, dark, mature and set behind closed doors.’ The website on the development company shows a teaser image with a chess board on the table and a fire place.

Striving to create a game with strong narrative content and “offering a new role-playing experience closer to paper RPGs,” Big Bad Wolf has two main focus points the website mentions – emotions and choices.

Emotions

They lie at the heart of our development goal. They represent the very reason that motivates a player to invest many hours in playing a game. Be they fear, anxiety, stress, excitement, surprise, joy, they are the lifeblood of a great game.

Choice

Many have already worked on the sentiment of choice, but not on choice itself. And what perilous work it is, this question of what choices to offer the player, realistically, in the standardised and constrained world that is a video game.

They also talked about the Narration and Style of their title:

Narration

For us, the story is a key pillar that cannot be isolated from the way that it is told. Inward-looking, disturbing, dark, we are working on an intricate storyline whose aim is to unsettle the player by offering choices to which it will be difficult to find an answer and hopefully ones that will be hard to forget.

Style

We are working on our fully PBR in-house game engine. Between game rendering and game design, we have found our technique. Between realism and more illustrative design, we really do bring our own style, bordering on the unconventional where the action will unfold.

Big Bad Wolf’s first game is slated to arrive on Xbox One, PlayStation 4, and PC.

VFX