Skip to content
  • Friday, September 22, 2023
  • About Us
  • Contact Us
  • Subscribe Newsletter

News Hub for Indian Animation VFX Comics Gaming Merchandising Applications Ecosystem


  • Animation
  • VFX
  • Games
    • Console
    • Creator’s Corner
    • Esports
    • Mobile
    • PC
    • RMG
    • Tech
  • Comics
  • Tech
  • Education
  • Events
    • Our Events
      • KAM Summit and ANN Awards 2019
      • KAM Summit and ANN Awards 2021
      • KAM Summit and ANN Awards 2022
      • AMSummit & ANN Awards 2023
      • GEMS
      • MGEN Summit & GEM Awards 2022
      • VAM Summit & Awards 2021
      • VAM Summit & Awards 2022
      • VAM Summit & Awards 2023
      • CBAM Summit & Awards
      • ADM
      • EDUSPARK Summit & Awards 2022
      • EDUSPARK Summit & Awards 2023
    • Media Partnerships
      • Anifest India
      • Animation Masters Summit
      • Asia TV Forum & Market
      • Bengaluru GAFX Conference (formerly known as ABAIFest)
      • Comic Con
      • FICCI FRAMES
      • India Joy
      • MIP Market
      • SIGGRAPH Asia
    • ANX Initiatives
      • KAM Summit & ANN Awards
      • MGEN Summit & GEM Awards
      • VAM Summit & Awards
      • CBAM Summit & Awards
      • ADM Summit
      • EDUSPARK
    • Print Publications
  • Workkonnects
  • Gallery
    • Image Gallery
    • Video Gallery
  • Year Enders
  • Other Verticals
    • GamingXpress
    • VFX times
    • Work Konnects
  • Contact Us
  • Home
  • Games
  • Kinetix launches AI-powered emotes for video games and metaverse
Games Tech

Kinetix launches AI-powered emotes for video games and metaverse

08/12/2022
AnimationXpress Team

Kinetix, a 3D animation and AI tech startup has launched its revolutionary user-generated emotes for video games and virtual worlds, signifying a vital first step towards true self-expression in gaming and the metaverse. 

The Kinetix generative AI-powered platform and no-code editing tools enable users, creators, video game makers, metaverse platforms, and brands to create and edit animated 3D content in seconds. This democratises the process of creating custom 3D animated content, extending to millions of people a skill set that was previously limited to a few thousand trained artists and animators. 

Kinetix launched its first ever user-generated emotes to tackle the challenge of limited self-expression in gaming and metaverse worlds. Emotes are animations that can express emotion in video games and virtual worlds, such as dances, celebrations and gestures. Uniquely, emotes made with Kinetix can work in any avatar-based video game or metaverse, and fit effortlessly into any virtual environment from hyper-realism to voxel blocky worlds

Kinetix CEO and co-founder Yassine Tahi said, “We want to champion a new standard for self-expression in video games and metaverse worlds by opening up the creation of emotes. Our emotes are live now for anyone to create, marking a true watershed moment for digital self-expression and our mission to humanise the metaverse. A once in a lifetime concert without dancing, or a drag queen show without Death Drop are missed opportunities for self-expression, realism, individuality, and human connection. We invite everyone to embrace this new trend by playing with our easy-to-use, no-code platform and trying out their best moves on their favourite character or avatar.”

Creators can own their emotes by taking up the option to mint them on the Kinetix platform: transforming them into digital assets called Emote NFTs. With the Kinetix marketplace, creators can then promote and monetise their work and receive 95 per cent of the sale price, creating a fairer revenue model. Brands and IP owners can also use Kinetix tech to make custom emotes. In November 2022, Kinetix teamed up with TF1 and BBC Studios to launch an exclusive collection for international TV hit Dancing With The Stars.

Founded in Paris in 2020 by CEO Yassine Tahi and CTO Henri Mirande, Kinetix has a team of 45 and was recently named by Wired as one of the hottest startups in Paris. Earlier this year, Kinetix raised 11 million dollars in seed funding in a round led by Adam Ghobarah, founder of Top Harvest Capital, with participation from Sparkle Ventures, and multiple virtual world platforms and successful entrepreneurs. Kinetix already has established partnerships with leading and emerging virtual worlds including Roblox, The Sandbox, Zepeto, Decentraland, and PolyLand.

Tags: 3D, 3d Animation, AI, AI-powered, emotes, Game News, Games, Gaming, Gaming News, Henri Mirande, Kinetix, Metaverse, self-expression, tech startup, Video Game, Yassine Tahi

Post navigation

SIGGRAPH Asia 2022 day three highlights
‘Tears of Themis’ limited-time event ‘Snowfallen Secrets’ will be available on 12 December

Work Konnects

Jumbo Jobs More Jobs

More Jobs

06/04/2023
Animationxpress
job Jumbo Jobs

Looking for a job in the AVGC sector? AnimationXpress is here to help

04/11/2020
AnimationXpress Team
Copyright © 2023
Animationxpress
All Rights Reserved | Privacy Policy
Go to mobile version