VAM Year Enders Archives - Page 7 of 11 -

2019: Five reasons why this was the year of gaming for India

Indian gaming industry is spurring the growth story of Indian media and entertainment industry in 2019.…

2019: How did Indian animated IPs fare?

Animation has gradually become mainstream from the periphery, and this year has been a prominent example.…

Guest Column| How immersive technologies (XR) will shape the Indian Industry in 2019?

XR- The 4th wave: extended-reality (XR) has opened-up limitless possibilities and real benefits for both businesses…

The technology leap in the gaming industry in 2018

India has always been upfront in embracing the innovative creations and consuming limitless trends! The bigger…

How VFX revolutionised storytelling in 2018

The year 2018 swished myriad brushstrokes on the canvas of the Entertainment Industry in the past…

It rained OTTs in India in 2018

Wherever you go – in metros or in towns – in arguably the world’s fastest growing…

2018 has taken the bandwagon ahead for Indian comic industry

Comic industry in India is growing and how! The indie comic artists are charged up, bringing…

Guest column | “2018: Elevation in quality of artwork and storytelling for most comic artists” – Aniruddho Chakraborty

I think 2018 maintained the momentum for the Indian Comic book industry. While the sales trends…

Guest Column | Looking back at an eventful year in comics – Akshay Dhar

2018 was absolutely one of the best years till date, for me and my team at Meta Desi…

2018 : Year of broadcasters’ animated IP romance

What a year it has been for the Indian animation industry! Especially, for the broadcasters, as…

Indian indie animators are bullish about 2019’s prospects for the industry!

With Indian animation taking the front seat, the scenario of this industry can be seen changing.…

‘Lamput’ all the way!

Lamput was released globally in 2017 as a micro-short series of 15 seconds on Cartoon Network,…