VFX Year Enders Archives - Page 8 of 11 -

Esports: The uprising, 2017

Another year has passed and it’s time to evaluate how good this year has been for…

ACK’s fiftieth year was special in ways more than one!

2017 marked 50 years of Amar Chitra Katha, the company under which Tinkle comics falls. Among…

2016: The year that gaming broke out in India

From Trump to demonetization, 2016 was lit with events and agendas across every horizon. The gaming…

Cashing in on the legacy: Insights on ACK media’s successful brand association journey

2016 has been a key year in the history of Amar Chitra Katha. We are on…

Looking back & moving ahead: Why 2016 has been the year of SVOD services in India

With India’s digital infrastructure evolving rapidly in 2016 thanks to greater 3G /4G adoption, the year…

The Year that 2016 has been for the cosplay industry in India

I’ve been cosplaying for four years now. Professionally, I work full-time as a game designer for…

2016 lays the ground for a crackling 2017 gaming market

As 2016 begins to fade into memory, we’re taking a look back at the events that…

Indian eSports breaks the shackles in 2016

When one looks back at 2016, many may associate it with Trump winning the US Presidential elections…

A look back at the year where visual effects redefined storytelling

The year 2016 will go down in history as the year where visual effects once again…

10 things that happened in 2016 to Indian Comics Industry  

While 2016 goes down globally as one of the most hated years in the cultural zeitgeist;…

The Year of the Sleeping Dragon

2015! The year when nothing earth shattering happened. However, history will still fondly remember it as…

How important are content markets for Kids’ Broadcast Networks

To find and to buy the best and the newest content is the motive of every…