NVIDIA recently shared that their new research NVIDIA GET3D helped in generating 3D shapes with high-fidelity textures and complex geometric details. These 3D objects are created in the same format used by popular graphics software applications, allowing users to immediately import their shapes into 3D renderers and game engines for further editing.
As per the NVIDIA website, the generated objects could be used in 3D representations of buildings, outdoor spaces or entire cities, designed for industries including gaming, robotics, architecture and social media. GET3D can generate a virtually unlimited number of 3D shapes based on the data it’s trained on. Like an artist who turns a lump of clay into a detailed sculpture, the model transforms numbers into complex 3D shapes.
“GET3D brings us a step closer to democratizing AI-powered 3D content creation. Its ability to instantly generate textured 3D shapes could be a game-changer for developers, helping them rapidly populate virtual worlds with varied and interesting objects,” said NVIDIA AI research VP Sanja Fidler, who leads the Toronto-based AI lab that created the tool.
In NVIDIA GET3D, using a training dataset of 2D car images it can create a collection of sedans, trucks, race cars and vans. When trained on animal images, it comes up with creatures such as foxes, rhinos, horses and bears. If you use chair images, the model generates assorted swivel chairs, dining chairs and cozy recliners.