Guest Column | Console gaming scene in India in 2022 and beyond

Looking back on 2022, we’ve seen a spectacular ascent of online gaming in India, which has…

Year Ender: The year of recovery for kids’ broadcasters

With the pandemic impacting every aspect of business and life, 2021 has been the year of…

Year Ender: How did VFX industry fare in 2021?

The VFX sector steadily recovered from the COVID-19 crisis in 2021 with remote pipelines and virtual…

Year Ender: Viacom18 head of marketing – kids TV network Sonali Bhattacharya talks about Nickelodeon’s marketing campaigns and reveals their 2022 plans

While the pandemic disrupted various plans, the marketing teams had to adapt newer techniques in a…

Year Ender: How major Indian animation studios survived the pandemic

How major Indian animation studios survived the pandemic

2019: Five reasons why this was the year of gaming for India

Indian gaming industry is spurring the growth story of Indian media and entertainment industry in 2019.…

2017: A game of a year

Games! Lots of them, good ones and great ones, all have been a part of 2017.…