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Ficci EY Report 2026: India’s gamer base crosses 520 million amid regulatory shifts

India’s gamer base grew in 2025 to reach between 515 million and 525 million players, said the latest report by Ficci EY, titled “Stories, scale and impact: Unlocking India’s media and entertainment economy.”

Launched on 24 March 2026, the report projects that video gaming revenue in India will reach Rs 92 billion by 2028, growing at a CAGR of 13 per cent. This growth will be driven by genre realignment, infrastructure maturity, rising per capita income, and evolving player preferences. The report further notes that India is poised to become a global gaming export hub, as economic slowdown pressures in developed markets lead to layoffs and stricter fiscal discipline, creating opportunities for Indian talent and studios.

According to the report, hyper-casual titles and mobile games remained dominant, with Battle Royale and Shooter genres forming the backbone of the in-app purchase (IAP) ecosystem and contributing over 40 per cent of total IAP revenue. Homegrown shooting titles also gained momentum, strengthening competitive play and community engagement.

The industry was disrupted in August 2025 when the Parliament passed the Promotion and Regulation of Online Gaming Bill, which received presidential assent. The law prohibits online games involving monetary entry fees and cash-out rewards, along with related payment processing, advertising, and promotions. This resulted in a ban on money gaming, which resulted in a 17 per cent decline in the segment and a 26 per cent drop in revenues. In contrast, video games benefitted from the shift, recording 14 per cent growth over 2024.

Money gaming companies responded by diversifying into video games, exports, finance, and content. As platforms recalibrated their models post-ban, advertising transitioned from a supplementary stream to a core revenue driver, expanding by 12 per cent in 2025.

Nazara Technologies CEO Nitish Mittersain commented, “AI, richer storytelling, and a new generation of developers are driving globally relevant gaming IP from India. The country is poised to become not only a major gaming market but also a hub for interactive content and digital entertainment. As AI transforms how games are built, distributed, and monetised, Indian studios have a unique chance to leapfrog and create global IP. The focus must now shift from consumption to creation, with scalable franchises that can compete worldwide.”

Here’s an overview of what took place in 2025:

India’s gamer base continued to grow in 2025

Simulation games continued to be the most downloaded

Monetisation

In-app purchases

PC and console gaming

Subscription gaming

Revenue is expected to reach Rs 92 billion by 2028

India will become a global gaming export hub

Console and premium gaming will grow 

Creator and UGC-led gaming ecosystems will emerge

To read the EY Ficci 2025 report, click here.

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