Blizzard kicked off its annual Blizzcon with a flurry of announcements about the plans for its hit franchise StarCraft and new entries like Heroes of the Storm (multiplayer online battle arena with combination of heroes from Blizzard’s Warcraft, Diablo and Starcraft franchises), but their biggest announcement was the debut of new IP: Overwatch, the company’s first person shooter series with Blizzard’s classic dose for class system.
Blizzard showed a video with all the Overwatch’s characters and all the actions the characters are imparted with. Overwatch is heavily focused with gun-fights, heavy action and ultramodern environment.
“Our goal with Overwatch is to create an awesome FPS experience that’s more accessible to a much wider audience while delivering the action and depth that shooter fans love,” said Mike Morhaime, CEO and co-founder of Blizzard Entertainment, in a statement.
Characters range from a gun wielding gorilla Winston to a heal giving Hero Mercy and a whole lot of them in between.
The game is essentially Blizzard’s love for the gameplay where the players are good at learning things easily but to master them they have to play the game again and again. The elements of MOBA into FPS will make for
Overwatch will have 6v6 matches based on the maps which will replicate the real world but much more in the futuristic styled environments. You can change the character mid game and are not stuck with a single character all throughout the game unlike MOBA.
Overwatch characters are divided into categories which are divided in to Offense, Defense, Tank and Support. Offense characters like Pharah, Reaper and Hanzo are designed to go front and annoy enemy team members. Defense characters choke patrol points and defend the objective points.
Support heroes act as healers and buffs to keep the characters going on in the war. Tank heroes lead the charge and create havoc in the war.
Blizzard has announced beta for the game in 2015 and the cinematic trailer is now available to watch on YouTube.