Ubisoft Forward is scheduled for today, but one of the games that won’t be part of the event is the pirate game Skull & Bones.
Skull & Bones‘ creative director Elisabeth Pellen gave an update on the game’s development, saying the team at Ubisoft Singapore is “fully committed to launching the game, as well as supporting it for many years to come.”
Pellen and the team “dreamt something bigger for Skull & Bones, and these ambitions naturally came with bigger challenges.”
Pellen is a 20-year Tags: Gaming, Skull & Bones, Ubisoft, Ubisoft Forward