The Game Development World Championship (GDWC) 2020 came to a close with the Winners announcement in a live-streamed awards show recently.
The GDWC 2020 was the biggest in the championship’s history with over 1800 participating development teams from over 100 countries. The Pro category alone had over a thousand games submitted making the judges’ task of deciding the Top three games in each category a very challenging one. After much analysis and discussion, the winners were decided, and here they are.
GDWC 2020 Pro Category Top 3:
Winner: There Is No Game: Wrong Dimension by Draw Me A Pixel (France)
Second Place: The Riftbreaker by EXOR Studios (Poland)
Third Place: Helheim Hassle by Perfectly Paranormal (Norway)
GDWC 2020 Hobby Category Top 3:
Winner: Burn Me Twice by Null Reference Studio (Spain)
Second Place: Fat Bear Week by Team Fat Bears (Finland)
Third Place: From the Shadows by Gamagora (France)
GDWC 2020 Game Jam Category Top 3:
Winner: Time to Dance! by Savvy Community (France)
Second Place: Cat Colony Crisis by Devil’s Cider Games (Canada)
Third Place: Big Fish by TOQGames (USA)
In the Fan Favourite category, the winners were decided by gamers in an open vote.
GDWC 2020 Fan Favourite Category Top 3:
Winner: Receiver 2 by Wolfire Games (USA)
Second Place: The Pancakes Official Game Show by Dema Studios (Italy)
Third Place: Haven by The Game Bakers (France)
During the Show, GDWC also announced the GDWC 2020 official selection, a highlight selection of games that caught the GDWC team’s and judges’ attention during the championship. The official selection