Panzer Division Games has released a new gameplay video of their game Attack at Dawn: North Africa. In this video, the designer plays a new game scenario “Battle of Alam el Halfa” with features like unit counters with illustrations of tanks, vehicles and guns; fast switching between Turn-Based and Real-Time modes of play; reworked AI and more.
The scenario shown in this gameplay video is the Battle of Alam el Halfa. It was the last big Axis offensive in the Western Desert Campaign, and it took place between 30 August and 5 September 1942, at the El Alamein line. It was an Allied victory, and a prelude to the Second battle of El Alamein. The British defensive El Alamein line was very narrow – barely 40 miles from the El Alamein railroad station in the north to the vast deserted area of Qattara Depression in the south. General Auchinleck chose this ground well, as this bottleneck ground restricted Rommel in using his favourite manoeuver – hook around the desert flank. British have also planted false maps of the terrain to the Germans showing the southern sector as good ground for mobile troops, being lightly held and scarcely mined. They wanted to lure the Panzerarmee into choosing this route of advance, and hitting upon the formidable defences on the Alam el Halfa Ridge.
Interested players can currently wishlist it on STEAM. Attack at Dawn: North Africa is an operational level wargame set in WW2 North African theatre. It features 3 campaigns, and 15 scenarios that can be played in solo or multiplayer modes. It can be played as a real-time, or turn-based (WeGo) game. The game begins with the German troops probing into the Libyan region of Cyrenaica, and finishes either with the total defeat of German-Italian Panzer Armee, or with the British loss of Egypt and their retreat across the Suez Canal.