About Eduspark
With technological innovations, evolved mindsets and acceptance of new career options in the world, the world is swiftly undergoing a transformation in the education sphere. Right from new education policies to market forces to platforms to tech-innovators to academicians, the ecosystem has collectively felt the need to rethink the way we educate in the new age.
Although fragmented, the education sphere has witnessed a flurry of innovations to address the current demands of this generation. With concepts like gamification, remote learning, online courses and personalized learning, the education engine is roaring with new possibilities. Digital proliferation has indeed opened up newer gateways of learning with numerous tools at our disposal. 21st century educators are gauging the ebbs and flows to determine which tools work the best with the digital-savvy generation.
AnimationXpress' Eduspark is all set to explore, aggregate and engage with the stakeholders and drivers of change with an aim to identify the trends, strategies and pedagogies that will define and dominate the next level of education.
Key Themes
Through keynote sessions, stimulating dialogues, engaging panel discussions, and candid fireside chats, Eduspark is poised to contribute to the education renaissance of the 21st century.
Gamification Of Education
New Education Policy
Remote Learning
Education Trends
Why should you attend Eduspark?
India's first ever digital education summit
In a first of its kind event, Eduspark aims to be the largest gathering of the entire edu-tech ecosystem under one roof.
Excellent networking opportunities
The Summit aims to bring the industry under one roof. Hence it goes without saying the opportunities of networking you would get, up close and personal with the industry itself.
Valuable tips up for grabs
A promising line-up of speakers and delegates interspersed with an interesting mix of sessions brings in the prospect of excellent knowledge sharing that you would not want to miss out on.
Facilitating Connectivity
Catch some of the Edu-tech stakeholders from the country share insights into the process of creating some of the best works the country has witnessed! Ask questions and connect with them.
AVGC Galore
Meet the creme de la creme of the AVGC industry who are all set to not only accelerate the education space of their own ecosystem but also add engines to the mainstream pedagogy by way of gamification, animation and effects.
Agenda
Re-writing curriculum for new-age learning:
The session will share insights on how new institutes are setting up with the rising demand of AVGC content as well as how it has opened opportunities for students to pursue as a career option. Apart from that the session will highlight challenges, student rush and the funding part of the institutes.
Speakers: (institutes+studio to get their perspective as well) Vancouver, Srishti, DiceVFS, NID, Backstage Pass Surya P., ISDI, Vishwakarma University, phantomFX
Growth of Creative Arts, Media, AVGC-XR and Entertainment career pathways through specialized Institutions:
Speakers: Whistling woods, Mindbox, Symbiosis, FTII, ISM, Ramesh Sippy Academy of Cinema & Entertainment, SRFTI, IIT, Cosmos-Maya, Paperboat Animation
Gamified learning: the way forward?
Learners learn best when they are also having fun. Gamification in learning involves using game-based elements (like leaderboard, competition, teamplay, use of social skills and so on) to learn and test their knowledge. In this session experts will shed light on how the results have been after implementing gamified learning, scope of gamified learning, where it is heading . How teachers can hone their skills and incorporate in the classroom. Rise of gamified content for virtual classroom environments and so on.
Speakers:
Prerna Jhunjhunwala, Kiddopia, Zupee's Dr Subi Chaturvedi, whitehat jr, Hurix Digital, Bigfatphoenix Interactive
AVGC education making best use of online learning
This session will specifically focus on how the training in AVGC and XR based courses shifted online. Despite being skill-based training for which classroom interaction is a must, the AVGC institutes managed to quickly sketch a roadmap to take the entire teaching and learning process on online platforms.
Speakers:
Aptech, Whistling Woods, Ri8brain (Part of Toonz Academy), AAFT Online>
Growing need for Gaming, esports and Metaverse learning/courses
Speakers: Boolien NFT, Gamitronics
Balancing Art and Commerce
This session will particularly focus on how to choose projects which will benefit commercially without compromising on the artistry/creativity of the studio.
Speakers: Vaibhav More, E Suresh, 88 Pictures.
Understanding the hiring process at the AVGC studios(HR talks on hiring):
Here HRs from the eminent brands and studios will shed light on how challenging is hiring the right candidate for the right position. What skillsets they look for before hiring someone. Over the past couple of years, the number of skilled talents are rising, and how challenging it becomes for the HRs to choose the best of the best from the lot.Speakers:
Cosmos, Green Gold, 88 Pictures, DNEG, Digital Domain, Framestore, Outpost VFX, RCVFX, company3, Technicolor, Sumo, Rockstar, Gametion, JetSynthesys, yoozoo, GameEon, LOCO, Games24x7, junglee.com, Viacom18
The young leaders
Here kids will share their experience in the sector. What do they see when they opt for AVGC courses? How these young talents are rolling their animated content and games in the AVGC industry starting as early as under 18 years and setting their footprints in the AVGC industry.
Speakers:
Gamergage, Agarthian Games, Deepak SV
Content for pre-school:
Here experts will discuss how they could invest more in preschool content which is currently niche. They will discuss the scope, business and marketing of the content which will create the foundation for the future of those kids.
Speakers:
Saraswathi Vani, ChuchuTV, Cocomelon, Kutuki, Ajay Gupta - Bachpan, Anurag Thakur.
Catching them young (Schools)
Tehzeeb Khurana, Poddar, Oberoi, Ecole, Billabong.