VAM Mobile Archives - Page 43 of 46 -

Time to bring progressive law, not ban online games: FICCI Gaming Committee

Reacting to the recent statement made by the Tamil Nadu about bringing an end to online…

Nazara acquires majority stake in ad tech company Datawrkz

Nazara Technologies Limited, an India-based, diversified gaming and sports media company announced that it has entered…

Spyke Games raises $55M seed round for social mobile games from Griffin Gaming Partners

Spyke Games, a social mobile casual-games company, has closed $55M in a seed round led by…

nCORE Games raises a $10M Series A round with participation from Animoca Brands, Galaxy Interactive and Polygon

nCORE Games announces a Series A funding round of $10 million to expand their gaming properties into…

Krafton rolls out 1.8 update for ‘BATTLEGROUNDS MOBILE INDIA’

KRAFTON, South Korean video game developer, is all set to thrill millions of its BATTLEGROUNDS enthusiasts…

‘Call of Duty: Mobile Season 1: Heist’ launching on 20 January

Break into Hacienda, secure the intel, and escape undetected in Call of Duty: Mobile Season 1: Heist,…

Infinix unveils massive discounts on its bestsellers ‘Hot 11s’ and ‘Note 11s’ at Flipkart’s Republic Day sale

Flipkart will offer a sale this Republic Day on Infinix Hot 11s (4/64 and 4/128) and…

KRAFTON launches a new BR extreme mode for ‘PUBG: NEW STATE’ as part of January update

KRAFTON has released the first major update for its latest mobile battle royale PUBG: NEW STATE. The update for…

Infinix Note 11 Series takes extended RAM one step further with latest OTA update

Infinix extends RAM in Infinix NOTE11 for a smooth experience. Countless smartphone users have encountered a…

Emulator NoxPlayer announces a premium version release for playing mobile games on PC

NoxPlayer, the best Android emulator to play mobile games on PC that’s loved by over 150M users in more…

Year Ender: Indian gaming and RMG market players share how the year has been and the trends to follow

The Indian gaming sector has reached a tipping point and the market has seen an incredible…

Guest Column| The year that was and the year ahead for the gaming industry

From a 8-bit palette and deeply throttled game models to life-like yet larger worlds, gaming has…